AI Insights · Timothy · December 2021
Top 5 Season Pass Games Performance in Belgium Q4 2021
In Q4 2021, the top 5 Season Pass Games in Belgium showed varied performance in terms of downloads, revenue, and active users on a unified platform. Here’s a breakdown of the key trends.
In Q4 2021, Belgium's top 5 Season Pass Games exhibited diverse performance metrics on a unified platform. Here's a detailed look at the weekly downloads, revenue, and active users for these games.
Rocket League Sideswipe saw a significant spike in weekly downloads, peaking at around 83K in the week of November 29. This was followed by a gradual decline, ending the quarter with approximately 36K downloads. Active users mirrored this trend, starting at 52 and surging to over 165K by mid-December, before slightly tapering to about 160K by the end of the year.
Race Master 3D - Car Racing experienced steady growth in weekly downloads, starting at around 6.8K in late September and reaching 23K by the end of December. The game’s weekly revenue showed a notable increase, peaking at approximately $441 in early December and closing the quarter at about $421. Active users also saw a healthy rise, beginning at 25.5K and ending the year at nearly 60K.
Subway Surfers maintained a consistent download rate throughout the quarter, with a notable peak of 15.6K in the last week of December. Revenue fluctuated around $400-$600, ending the year at approximately $648. Active users remained robust, starting at 198.6K and reaching a peak of 259.4K in late December.
Clash Royale displayed strong revenue performance, peaking at around $64K in the week of December 20. Weekly downloads ranged between 4.3K to 9.4K throughout Q4. Active users showed a steady increase, reaching over 643K by the end of November and maintaining around 600K towards the end of December.
Pokémon UNITE had a downward trend in weekly downloads, starting at 32K in late September and dropping to about 4K by the end of December. Revenue also declined, from $11.7K at the start of Q4 to approximately $1.1K by the year’s end. Active users followed a similar pattern, starting at 40.5K and ending at around 15.1K.
These trends illustrate the varied performance of top Season Pass Games in Belgium during Q4 2021. For more detailed insights, visit Sensor Tower.